![]() The added advantage being that maps wouldn't need clipping, since you can't walk behind anything. Yeah it wasn't a serious suggestion, but still technically possible. Star Wars has a D20 system game, if a suitable game (Knights of the Old Republic?) has decent maps it becomes a viable option too. Someone (sorry I forget who) was talking about implementing a D20 modern ruleset using more guns, I'm sure we could manage something. Planescape: Torment, and their sequels.įallout 1 & 2 (hence the copy of Sitra Achura's post above) uses a different isometric angle to ToEE and the IE games listed here, but since we can change that angle, those maps become a possibility. It is the fifth and latest game in the Pool of Radiance series. much the same as Icewind Dale, only bigger. Pool of Radiance: Ruins of Myth Drannor is a Forgotten Realms Dungeons & Dragons role-playing video game released in 2001 by Ubi Soft. Pool of Radiance: Ruins of Myth Drannor features some good graphics and a decent adaptation of D&D's turn-based tactical combat, but the game is primarily an uninspired dungeon crawl, burdened. The only thing preventing me from scoring this graphics masterpiece in the 90’s was the somewhat weak storyline and the tedium that got me down on more then one occasion. Click to expand.This post in the IWD thread, got me thinking, what other games could we potentially poach maps from, maybe not for total conversions as such, but perhaps for all new adventures written by ourselves, for ourselves and anyone else who wants to play them.Īrcanum is an obvious choice, I'm sure there are suitable Steampunk D&D rules that can be adapted for our needs.īaldur's Gate. Gamezilla (Nov 01, 2001) This game is HUGE Anyone who buys it, plays the whole thing through (I haven’t yet) and beats the end battle is a person with drive.
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